Liberty City VR
description
Liberty City VR is a journey through the cultural history of Liberty City. The VR experience allows you to step into history by taking you through different decades to witness this neighborhood's significant contribution to American culture.
Directed by Katja Esson, this VR experience is a companion to the upcoming documentary Razing Liberty Square.
You can see some gameplay footage here
My contributions
Lead Developer
Narrative Creation
The most crucial task of this project is to develop a sequencing system for the creation of narrative content. Assets such as voice over, sound effects, animations and custom event triggers can all be arranged together using Unity's Timeline API, allowing multiple team members to collaborate to create content. Some light tools development has also been done using Unity's Editor API for the purpose of efficiently viewing and managing animation sequencing.
User Interactions
Programming of user interactions include picking up items, playing mini-games and throwing objects.
Team Management
Managing and training other team members to ensure their assets work within Unity's real-time rendering pipeline is a key responsibility and constant communication with artists, animators and producers is critical to the success of the project.
Technical Art
Technical Art tasks include creating NPR shaders, lightmap baking, verifying 3D assets and optimization for real-time VR.
Roles
Lead Developer
Tech Artist